baanim.h documentation

This commit is contained in:
Banjo Kazooie
2023-02-17 20:08:45 -06:00
parent 1c4d1b54cd
commit 1aff1a433a
87 changed files with 904 additions and 850 deletions

View File

@@ -43,7 +43,7 @@ void func_8029AA3C(void){
else
func_8029C304(2);
sp30 = ml_map_f(func_80297AB8(), 0.0f, 500.0f, 70.0f, 250.0f);
sp30 = ml_map_f(_get_horzVelocity(), 0.0f, 500.0f, 70.0f, 250.0f);
func_8028E9C4(D_8037D194, sp34);
sp34[1] = func_80294500();
pCtrl = func_802F4094(sp34, 8.0f);
@@ -119,7 +119,7 @@ void func_8029ACD4(void){
}
void func_8029AD28(f32 arg0, s32 arg1){
AnimCtrl *plyr_animCtrl = _player_getAnimCtrlPtr();
AnimCtrl *plyr_animCtrl = baanim_getAnimCtrlPtr();
if(animctrl_isAt(plyr_animCtrl, arg0)){
func_8029AE74(arg1);
}
@@ -127,7 +127,7 @@ void func_8029AD28(f32 arg0, s32 arg1){
void func_8029AD68(f32 arg0, s32 arg1){
AnimCtrl *plyr_animCtrl = _player_getAnimCtrlPtr();
AnimCtrl *plyr_animCtrl = baanim_getAnimCtrlPtr();
if(animctrl_isAt(plyr_animCtrl, arg0)){
func_8029AEE4(arg1);
}