baanim.h documentation

This commit is contained in:
Banjo Kazooie
2023-02-17 20:08:45 -06:00
parent 1c4d1b54cd
commit 1aff1a433a
87 changed files with 904 additions and 850 deletions

View File

@@ -16,7 +16,7 @@ int bsclaw_hitboxActive(void){
}
void bsclaw_init(void){
func_8028A180(5, 1.3f);
baanim_playForDuration_once(ASSET_5_ANIM_BSPUNCH, 1.3f);
func_8029C7F4(1,1,3,3);
func_8029797C(yaw_getIdeal());
func_80297970(160.0f);
@@ -26,7 +26,7 @@ void bsclaw_init(void){
void bsclaw_update(void){
enum bs_e sp2C = 0;
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
f32 sp24;
sp24 = animctrl_getAnimTimer(aCtrl);