baanim.h documentation

This commit is contained in:
Banjo Kazooie
2023-02-17 20:08:45 -06:00
parent 1c4d1b54cd
commit 1aff1a433a
87 changed files with 904 additions and 850 deletions

View File

@@ -13,14 +13,14 @@ u8 D_8037D382;
/* .code */
void bsbshock_charge_init(void){
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setIndex(aCtrl, ASSET_48_ANIM_BSBSHOCK_CHARGE);
animctrl_setTransitionDuration(aCtrl, 0.4f);
animctrl_setDuration(aCtrl, 4.2f);
animctrl_setSubRange(aCtrl, 0.0f, 0.1061f);
animctrl_setPlaybackType(aCtrl,1);
func_802875AC(aCtrl, "bsbshock.c", 0x61);
animctrl_start(aCtrl, "bsbshock.c", 0x61);
func_8029C7F4(1,1,3,6);
if(func_8029B2E8() != 0.0f)
@@ -43,7 +43,7 @@ void bsbshock_charge_init(void){
void bsbshock_charge_update(void){
enum bs_e sp2C = 0;
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
f32 sp1C[3];
if(func_8028B2E8()){
@@ -123,15 +123,15 @@ void bsbshock_charge_end(void){
}
void bsbshock_init(void){
AnimCtrl *aCtrl = _player_getAnimCtrlPtr();
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setSmoothTransition(aCtrl, 0);
animctrl_setIndex(aCtrl, ASSET_49_ANIM_BSBSHOCK_JUMP);
animctrl_setDuration(aCtrl, 0.8f);
func_8028774C(aCtrl, 0.5304f);
animctrl_setStart(aCtrl, 0.5304f);
animctrl_setSubRange(aCtrl, 0.0f, 1.0f);
animctrl_setPlaybackType(aCtrl,1);
func_802875AC(aCtrl, "bsbshock.c", 0x13a);
animctrl_start(aCtrl, "bsbshock.c", 0x13a);
func_8029C7F4(1,1,3,6);
if(func_8029B2E8() != 0.0f)
@@ -154,7 +154,7 @@ void bsbshock_init(void){
void bsbshock_update(void){
enum bs_e sp2C = 0;
f32 sp20[3];
AnimCtrl * aCtrl = _player_getAnimCtrlPtr();
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
func_802B6FA8();
_get_velocity(sp20);