code_9E370.c progress

This commit is contained in:
Banjo Kazooie
2022-07-27 19:34:05 -05:00
parent f9588fa0c1
commit 19b01cf810
26 changed files with 95 additions and 48 deletions

View File

@@ -114,7 +114,7 @@ Actor *func_802D94B4(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
}
void func_802D9530(Actor *this){
Actor *other = func_80329980(this);
Actor *other = subaddie_getLinkedActor(this);
if(this->unk100 && other){
if(this->unk100->unk14_20 == 0xB8)
func_80328B8C(other, 3, 0.0001f, 1);
@@ -230,7 +230,7 @@ int func_802D997C(Actor *this){
}
void func_802D9ADC(Actor *this){
Actor *other = func_80329980(this);
Actor *other = subaddie_getLinkedActor(this);
if(this->unk100 && other && this->unk100->unk14_20 == 0xB8){
func_80328B8C(other, 2, 0.0001f, 1);
}
@@ -307,7 +307,7 @@ void func_802D9D60(Actor *this){
other = func_80326D68(this->position, ACTOR_12C_MOLEHILL, -1, &sp4C);
this->unk100 = (other) ? other->marker : NULL;
if(this->unk100){
other = func_80329980(this);
other = subaddie_getLinkedActor(this);
if(other && this->unk100->unk14_20 == 0xB8){
func_80328A84(other, 1);
}