code_9E370.c progress

This commit is contained in:
Banjo Kazooie
2022-07-27 19:34:05 -05:00
parent f9588fa0c1
commit 19b01cf810
26 changed files with 95 additions and 48 deletions

View File

@@ -185,7 +185,7 @@ void func_8038BEA0(Actor *this){
this->marker->propPtr->unk8_3 = FALSE;
}//L8038BFF4
if(actor_playerIsWithinDist(this, 4000) || this->state == 5){
if(subaddie_playerIsWithinSphere(this, 4000) || this->state == 5){
this->unk58_0 = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
switch(this->state){
@@ -304,7 +304,7 @@ void func_8038BEA0(Actor *this){
}//L8038C528
if(this->unk100 && this->unk100->unk5C == local->unk0){
Actor *tmp_v0;
tmp_v0 = func_80329980(this);
tmp_v0 = subaddie_getLinkedActor(this);
if(this->marker->unk14_21){
func_8034A174(this->marker->unk44, 5, tmp_v0->position);
}