code_9E370.c progress
This commit is contained in:
@@ -75,7 +75,7 @@ void func_8038A31C(Actor *this){
|
||||
}
|
||||
|
||||
if(this->unk100)
|
||||
sp24 = func_80329980(this);
|
||||
sp24 = subaddie_getLinkedActor(this);
|
||||
|
||||
this->unk1C[1] = this->unk48;
|
||||
;
|
||||
|
@@ -85,14 +85,14 @@ void func_8038A9C0(Actor *this){
|
||||
this->marker->propPtr->unk8_3 = TRUE;
|
||||
actor_collisionOff(this);
|
||||
func_802C3C88((GenMethod_1)func_8038A8CC, (s32)this->marker);
|
||||
sp24 = func_80329980(this);
|
||||
sp24 = subaddie_getLinkedActor(this);
|
||||
this->unk1C[1] = this->unk48;
|
||||
this->pitch = 0.0f;
|
||||
this->yaw = 90.0f;
|
||||
}
|
||||
|
||||
if(this->unk100)
|
||||
sp24 = func_80329980(this);
|
||||
sp24 = subaddie_getLinkedActor(this);
|
||||
|
||||
if(this->velocity_y != 0.0f){
|
||||
func_80343DEC(this);
|
||||
|
@@ -174,7 +174,7 @@ void func_8038B124(Actor *this){
|
||||
}
|
||||
}//L8038B25C
|
||||
|
||||
if(!actor_playerIsWithinDist(this, 4500)) return;
|
||||
if(!subaddie_playerIsWithinSphere(this, 4500)) return;
|
||||
|
||||
this->unk58_0 = TRUE;
|
||||
switch(this->state){
|
||||
|
@@ -185,7 +185,7 @@ void func_8038BEA0(Actor *this){
|
||||
this->marker->propPtr->unk8_3 = FALSE;
|
||||
}//L8038BFF4
|
||||
|
||||
if(actor_playerIsWithinDist(this, 4000) || this->state == 5){
|
||||
if(subaddie_playerIsWithinSphere(this, 4000) || this->state == 5){
|
||||
this->unk58_0 = TRUE;
|
||||
this->marker->propPtr->unk8_3 = TRUE;
|
||||
switch(this->state){
|
||||
@@ -304,7 +304,7 @@ void func_8038BEA0(Actor *this){
|
||||
}//L8038C528
|
||||
if(this->unk100 && this->unk100->unk5C == local->unk0){
|
||||
Actor *tmp_v0;
|
||||
tmp_v0 = func_80329980(this);
|
||||
tmp_v0 = subaddie_getLinkedActor(this);
|
||||
if(this->marker->unk14_21){
|
||||
func_8034A174(this->marker->unk44, 5, tmp_v0->position);
|
||||
}
|
||||
|
Reference in New Issue
Block a user