Renaming functions
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@@ -104,8 +104,8 @@ void func_80392918(Actor *this) {
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return;
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}
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func_80326224(this);
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if ((this->unk48 > 0.5) && !this->unk138_24) {
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this->unk138_24 = TRUE;
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if ((this->unk48 > 0.5) && !this->is_first_encounter) {
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this->is_first_encounter = TRUE;
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ncStaticCamera_setToNode(0x1E);
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}
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if ((0.999 < this->unk48) && !this->unk38_0) {
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