Renaming functions
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@@ -180,13 +180,13 @@ void func_8038AC7C(Actor *this) {
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&& func_80329530(this, 1200)
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&& !fileProgressFlag_get(FILEPROG_FC_DEFEAT_GRUNTY)
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) {
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this->unk60 += time_getDelta();
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if (35.0 < this->unk60) {
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this->lifetime_value += time_getDelta();
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if (35.0 < this->lifetime_value) {
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sp2C = (fileProgressFlag_get(FILEPROG_CF_HAS_ENTERED_FINAL_FIGHT)) ? 0xFB7 : 0xFAE;
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sp28 = (fileProgressFlag_get(FILEPROG_CF_HAS_ENTERED_FINAL_FIGHT)) ? 0xFBC : 0xFB7;
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if (func_80311480(sp2C + this->unk38_31, 0, NULL, NULL, NULL, NULL)) {
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this->unk38_31++;
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this->unk60 = 0.0f;
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this->lifetime_value = 0.0f;
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if (sp2C + this->unk38_31 >= sp28) {
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this->unk38_31 = 0;
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}
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@@ -231,7 +231,7 @@ void chWarpCauldron_update(Actor *this) {
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if (fileProgressFlag_get(FILEPROG_F3_MET_DINGPOT)) {
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sp4C = (fileProgressFlag_get(FILEPROG_CF_HAS_ENTERED_FINAL_FIGHT)) ? 0xFB7 : 0xFAE;
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phi_v0 = (fileProgressFlag_get(FILEPROG_CF_HAS_ENTERED_FINAL_FIGHT)) ? 0xFBC : 0xFB7;
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this->unk60 = 35.0f;
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this->lifetime_value = 35.0f;
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this->unk38_31 = randi2(0, phi_v0 - sp4C);
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}
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this->scale = 1.8f;
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