Renaming functions

This commit is contained in:
Adrien Bonnin
2024-09-09 19:51:23 +02:00
parent b77274c9ea
commit 1861ce5c0e
173 changed files with 752 additions and 753 deletions

View File

@@ -76,15 +76,15 @@ void func_8038D218(Actor *this){
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
animctrl_setSmoothTransition(this->animctrl, 0);
this->unk60 = this->yaw/4;
this->lifetime_value = this->yaw/4;
local->unk0 = partEmitMgr_newEmitter(0x100);
func_8038D080(local->unk0);
}
switch(this->state){
case 1:
this->unk60 = MAX(0.0, this->unk60 - sp24);
if(0.0f == this->unk60){
this->lifetime_value = MAX(0.0, this->lifetime_value - sp24);
if(0.0f == this->lifetime_value){
subaddie_set_state_forward(this, 2);
actor_playAnimationOnce(this);
}