Renaming functions
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@@ -539,7 +539,7 @@ Actor *func_802C4140(enum actor_e actor_id, s32 x, s32 y, s32 z){
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position[0] = reinterpret_cast(f32, x);
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position[1] = reinterpret_cast(f32, y);
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position[2] = reinterpret_cast(f32, z);
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return func_8032813C(reinterpret_cast(enum actor_e, actor_id), position, 0);
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return spawn_actor_f32(reinterpret_cast(enum actor_e, actor_id), position, 0);
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}
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