Renaming functions

This commit is contained in:
Adrien Bonnin
2024-09-09 19:51:23 +02:00
parent b77274c9ea
commit 1861ce5c0e
173 changed files with 752 additions and 753 deletions

View File

@@ -460,8 +460,8 @@ void func_80358684(Actor *this) {
this->position[2] = this->position[2] + sp3C[2];
this->position[1] += local->unk36*sp88;
local->unk36 -= 3000.0f * sp88;
if (this->position[1] < func_80309724(this->position)) {
this->position[1] = func_80309724(this->position);
if (this->position[1] < mapModel_getFloorY(this->position)) {
this->position[1] = mapModel_getFloorY(this->position);
next_state = 7;
FUNC_8030E624(SFX_1F_HITTING_AN_ENEMY_3, 1.2f, 32200);
timed_playSfx(0.1f, SFX_66_BIRD_AUUGHH, 1.6f, 32000);