Renaming functions
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@@ -156,7 +156,7 @@ void func_802DEE1C(Actor *this) {
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void func_802DF04C(void){
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Actor *this;
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if(D_8037DFE0 == NULL){
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this = func_8032813C(0x19B, D_80368330, 0);
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this = spawn_actor_f32(0x19B, D_80368330, 0);
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D_8037DFE0 = this->marker;
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}
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}
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