Renaming functions
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@@ -69,7 +69,7 @@ void func_802DC900(Actor *this){
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void func_802DC960(void) {
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Actor *actor;
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if (D_8037DE60 == 0) {
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actor = func_8032813C(0x1DC, D_803680A0, 0);
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actor = spawn_actor_f32(0x1DC, D_803680A0, 0);
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D_8037DE60 = actor->marker;
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}
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}
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