Renaming functions
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@@ -37,7 +37,7 @@ void func_802DC67C(Actor *this){
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void func_802DC6E4(void) {
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Actor *actor;
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if (D_8037DE50 == 0) {
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actor = func_8032813C(0x19C, D_80368070, 0);
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actor = spawn_actor_f32(0x19C, D_80368070, 0);
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D_8037DE50 = actor->marker;
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func_8025A58C(0, 5000);
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func_8025AB00();
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