Renaming functions
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@@ -58,16 +58,16 @@ void func_802DAA14(Actor *this){
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}
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if(!this->initialized){
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this->unk60 = 0.5f;
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this->initialized = 1;
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this->lifetime_value = 0.5f;
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this->initialized = TRUE;
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}
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if(0.0f < this->unk60){
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this->unk60 -= time_getDelta();
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if(0.0f < this->lifetime_value){
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this->lifetime_value -= time_getDelta();
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return;
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}
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if(!this->unk138_24){
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if(!this->is_first_encounter){
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if(level_get() == LEVEL_A_MAD_MONSTER_MANSION){
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text_id = 0xadc;
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}
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@@ -79,6 +79,6 @@ void func_802DAA14(Actor *this){
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text_id = tmp;
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}
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func_80311480(text_id, 4, NULL, this->marker, func_802DA9A0, NULL);
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this->unk138_24 = TRUE;
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this->is_first_encounter = TRUE;
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}
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}
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