Renaming functions

This commit is contained in:
Adrien Bonnin
2024-09-09 19:51:23 +02:00
parent b77274c9ea
commit 1861ce5c0e
173 changed files with 752 additions and 753 deletions

View File

@@ -60,8 +60,8 @@ void func_8035AFE0(f32 scale, f32 pos[3], s32 cnt, enum asset_e sprite_id, s32 a
-100.0f*scale, -20.0f*scale, -100.0f*scale,
100.0f*scale, 100.0f*scale, 100.0f*scale
);
func_802EFB70(pCtrl, scale*0.4, scale*0.6);
func_802EFB84(pCtrl, scale*1.0, scale*1.4);
particleEmitter_setStartingScaleRange(pCtrl, scale*0.4, scale*0.6);
particleEmitter_setFinalScaleRange(pCtrl, scale*1.0, scale*1.4);
particleEmitter_setSpawnIntervalRange(pCtrl, 0.0f, 0.01f);
particleEmitter_setParticleLifeTimeRange(pCtrl, 1.0f, 1.4f);
particleEmitter_setFade(pCtrl, 0.0f, 0.01f);
@@ -96,7 +96,7 @@ void func_8035B2C4(ActorMarker *this_marker, ActorMarker *other_marker){
void func_8035B3B4(ActorMarker *this_marker, ActorMarker *other_marker){
Actor *this = marker_getActor(this_marker);
this->unk60 = 1.0f;
this->lifetime_value = 1.0f;
}
int func_8035B3E4(Actor *this){
@@ -208,7 +208,7 @@ void func_8035B900(Actor *this){
this->marker->propPtr->unk8_3 = FALSE;
actor_collisionOn(this);
this->velocity_z = 0.0f;
this->unk60 = 0.0f;
this->lifetime_value = 0.0f;
this->unk1C[0] = this->position_y + this->scale*100.0f;
this->velocity_y = this->scale*2.0;
this->velocity_x = this->unk1C[0];
@@ -216,8 +216,8 @@ void func_8035B900(Actor *this){
animctrl_setTransitionDuration(this->animctrl, 0.8f);
}//L8035B9D4
if(0.0 < this->unk60 - sp2C){
this->unk60 -= sp2C;
if(0.0 < this->lifetime_value - sp2C){
this->lifetime_value -= sp2C;
}
else{//L8035BA08
switch(this->state){