Renaming functions
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@@ -2,7 +2,7 @@
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#include "functions.h"
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#include "variables.h"
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extern f32 func_80309724(f32[3]);
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extern f32 mapModel_getFloorY(f32[3]);
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extern void func_8028F45C(s32, f32[3]);
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typedef struct {
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@@ -92,11 +92,11 @@ void func_80389A1C(void) {
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Actor *actor;
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ActorLocal_TreasureHunt *local;
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actor = func_8032813C(0x55, D_8038C820[D_8037DCB4], 0);
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actor = spawn_actor_f32(0x55, D_8038C820[D_8037DCB4], 0);
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local = (ActorLocal_TreasureHunt *)&actor->local;
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actor->yaw = D_8038C868[D_8037DCB4];
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local->unk0 = D_8037DCB4;
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actor->unk60 = 0.0f;
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actor->lifetime_value = 0.0f;
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actor->state = 0;
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}
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@@ -105,11 +105,11 @@ void func_80389A9C(void) {
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ActorLocal_TreasureHunt *local;
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s32 actor_id;
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actor = func_8032813C((D_8038C898 - 1)[D_8037DCB4], D_8038C820[D_8037DCB4 - 1], 0);
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actor = spawn_actor_f32((D_8038C898 - 1)[D_8037DCB4], D_8038C820[D_8037DCB4 - 1], 0);
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local = (ActorLocal_TreasureHunt *)&actor->local;
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actor->yaw = D_8038C880[D_8037DCB4 - 1];
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local->unk0 = D_8037DCB4;
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actor->unk60 = 0.0f;
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actor->lifetime_value = 0.0f;
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actor->state = 0;
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}
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@@ -156,7 +156,7 @@ void func_80389CC4(s16 arg0[3], s32 arg1){
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D_8038D708[0] = (f32)arg0[0];
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D_8038D708[1] = (f32)arg0[1];
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D_8038D708[2] = (f32)arg0[2];
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D_8038D708[1] = func_80309724(D_8038D708);
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D_8038D708[1] = mapModel_getFloorY(D_8038D708);
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__spawnQueue_add_4((GenFunction_4)func_802C4140, 0xF4, reinterpret_cast(s32, D_8038D708[0]), reinterpret_cast(s32, D_8038D708[1]), reinterpret_cast(s32, D_8038D708[2]));
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D_8038D700 = partEmitMgr_newEmitter(3);
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particleEmitter_setRGB(D_8038D700, D_8038C91C);
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@@ -192,8 +192,8 @@ void TTC_func_80389E90(Actor *this){
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switch(this->state){
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case 0://L80389F20
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this->unk60 = MIN(255.0, this->unk60 + tick*150.0);
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if(255.0 == this->unk60){
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this->lifetime_value = MIN(255.0, this->lifetime_value + tick*150.0);
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if(255.0 == this->lifetime_value){
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this->state = 1;
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}
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break;
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@@ -203,12 +203,12 @@ void TTC_func_80389E90(Actor *this){
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}
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break;
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case 2://L80389FC4
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this->unk60 = MAX(0.0, this->unk60 - tick*((this->marker->modelId == ASSET_3EA_MODEL_RED_X)? 200.0 : 150.0));
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if(0.0 == this->unk60)
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this->lifetime_value = MAX(0.0, this->lifetime_value - tick*((this->marker->modelId == ASSET_3EA_MODEL_RED_X)? 200.0 : 150.0));
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if(0.0 == this->lifetime_value)
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marker_despawn(this->marker);
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break;
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}//L8038A094
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actor_setOpacity(this, (s32)this->unk60);
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actor_setOpacity(this, (s32)this->lifetime_value);
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this->depth_mode = 2;
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}
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