Renaming functions
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@@ -124,7 +124,7 @@ void chAttackTutorial_update(Actor *this){
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this->unk1C_z = this->position_z;}
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}
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this->unk10_12 = (ability_isUnlocked(ABILITY_C_ROLL))? 2 : (ability_isUnlocked(ABILITY_4_CLAW_SWIPE)? 1:0);
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this->initialized = 1;
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this->initialized = TRUE;
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}
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switch(this->state){
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