Renaming functions

This commit is contained in:
Adrien Bonnin
2024-09-09 19:51:23 +02:00
parent b77274c9ea
commit 1861ce5c0e
173 changed files with 752 additions and 753 deletions

View File

@@ -124,7 +124,7 @@ void chAttackTutorial_update(Actor *this){
this->unk1C_z = this->position_z;}
}
this->unk10_12 = (ability_isUnlocked(ABILITY_C_ROLL))? 2 : (ability_isUnlocked(ABILITY_4_CLAW_SWIPE)? 1:0);
this->initialized = 1;
this->initialized = TRUE;
}
switch(this->state){

View File

@@ -5,7 +5,7 @@
//external
f32 func_80309724(f32*);
f32 mapModel_getFloorY(f32*);
void func_802C4218(s32, f32, f32, f32);
void func_803252D0(f32, s32);
void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
@@ -223,7 +223,7 @@ void func_80387DCC(ActorMarker *marker, ActorMarker *other_marker){
Actor *func_80387DF4(ActorMarker *marker, Gfx **gdl, Mtx **mptr, Vtx **arg3){
Actor *actor = marker_getActor(marker);
if(actor->unk138_24)
if(actor->is_first_encounter)
func_8033A470(3, 7);
else
func_8033A45C(3, 0);
@@ -320,10 +320,10 @@ void func_80388080(Actor *this){
this->velocity_x = temp_velX;
this->velocity_y = (local->unkC == 3) ? 90.0f : 70.0f;
this->velocity_z = temp_velZ;
this->unk138_24 = 1;
this->is_first_encounter = TRUE;
this->unk138_23 = 0;
this->unk38_0 = 0;
this->initialized = 1;
this->initialized = TRUE;
this->scale = 0.5;
}//L80388278
switch (this->state)
@@ -347,7 +347,7 @@ void func_80388080(Actor *this){
this->velocity_y -= 5.0f;
this->scale = MIN(this->scale + 0.05, 1.0);
if(this->velocity_y < 0.0f && this->position_y < this->unk1C_y){
this->position_y = func_80309724(this->position);
this->position_y = mapModel_getFloorY(this->position);
if(local->unkC == 3)
func_80387F00(this);
@@ -483,7 +483,7 @@ void func_80388080(Actor *this){
sp54[2] = this->position_z;
if(local->unkC == 1)
sp54[1] += 150.0f;
this->unk138_24 = 0;
this->is_first_encounter = FALSE;
func_80387A80(partEmitMgr_newEmitter(3), sp54, 3, (local->unkC == 1)? 0x4f0: 0x4f1);
}//L80388CC4

View File

@@ -233,8 +233,8 @@ void func_803892C8(ActorMarker *marker, enum asset_e text_id, s32 arg2){
break;
case ASSET_E1D_TEXT_BOTTLES_TUTORIAL_OFFER_WAIT: /* 2FFC 803893EC 920B0138 */
actor->unk138_24 = 0;
actor->unk60 = 0.0f;
actor->is_first_encounter = FALSE;
actor->lifetime_value = 0.0f;
break;
case ASSET_DF6_TEXT_BOTTLES_HIGH_JUMP_LEARN: /* 3014 80389404 0C0A3E46 */
@@ -406,7 +406,7 @@ void chsmmole_Update(Actor * this){
if(!this->initialized){
this->marker->propPtr->unk8_3 = 0;
actor_collisionOff(this);
this->initialized = 1;
this->initialized = TRUE;
marker_setFreeMethod(this->marker, func_80389984);
if(this->unkF4_8 == 1 || this->unkF4_8 == 8){//L80389A30
sp40 = func_80304C38(0x349, this);
@@ -557,7 +557,7 @@ void chsmmole_Update(Actor * this){
}//L8038A1B8
user_input = -1;
if(this->unk38_0){
this->unk60 += time_getDelta();
this->lifetime_value += time_getDelta();
if(func_803114C4() != 0xe1d){
if(sp50[FACE_BUTTON(BUTTON_A)] == 1)
user_input = 1; //A button pressed
@@ -572,9 +572,9 @@ void chsmmole_Update(Actor * this){
chsmmole_skipIntroTutorial(); //give all SM moves
}
this->unk38_0 = 0;
}else if(!this->unk138_24 && 5.0 < this->unk60){
}else if(!this->is_first_encounter && 5.0 < this->lifetime_value){
func_80311480(0xe1d, 0x86, this->position, this->marker, func_803892C8, NULL);
this->unk138_24 = 1;
this->is_first_encounter = TRUE;
}
}
break;

View File

@@ -74,7 +74,7 @@ void SM_func_8038A5D8(Actor *this){
this->unk1C_y = this->position_y;
this->unk1C_z = this->position_z;
}//L8038A644
this->initialized = 1;
this->initialized = TRUE;
}//L8038A650
func_8024E55C(0, sp44);

View File

@@ -76,8 +76,8 @@ void func_80386B04(ParticleEmitter *p_ctrl, f32 *arg1, s32 arg2, f32 arg3) {
particleEmitter_setModel(p_ctrl, 0x42E);
particleEmitter_setPosition(p_ctrl, arg1);
particleEmitter_setDrawMode(p_ctrl, 2);
func_802EFB70(p_ctrl, arg3, arg3);
func_802EFB84(p_ctrl, arg3, arg3);
particleEmitter_setStartingScaleRange(p_ctrl, arg3, arg3);
particleEmitter_setFinalScaleRange(p_ctrl, arg3, arg3);
particleEmitter_setAngularVelocityRange(p_ctrl, -100.0f, -100.0f, -100.0f, 100.0f, 100.0f, 100.0f);
particleEmitter_setSpawnIntervalRange(p_ctrl, 0.00f, 0.01f);
particleEmitter_setParticleLifeTimeRange(p_ctrl, 2.0f, 2.0f);
@@ -91,8 +91,8 @@ void func_80386C2C(ParticleEmitter *p_ctrl, f32 *arg1, s32 arg2, f32 arg3) {
particleEmitter_setFade(p_ctrl, 0.00f, 0.01f);
particleEmitter_setStartingFrameRange(p_ctrl, 0, 7);
particleEmitter_setPosition(p_ctrl, arg1);
func_802EFB70(p_ctrl, (arg3 * 0.1), (arg3 * 0.5));
func_802EFB84(p_ctrl, (arg3 * 1.5), (arg3 * 3.0));
particleEmitter_setStartingScaleRange(p_ctrl, (arg3 * 0.1), (arg3 * 0.5));
particleEmitter_setFinalScaleRange(p_ctrl, (arg3 * 1.5), (arg3 * 3.0));
particleEmitter_setSpawnIntervalRange(p_ctrl, 0.0f, 0.01f);
particleEmitter_setParticleLifeTimeRange(p_ctrl, 1.5f, 2.0f);
particleEmitter_setPositionVelocityAndAccelerationRanges(p_ctrl, &D_8038AB9C);