Renaming functions
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@@ -61,9 +61,9 @@ void __chnapper_setState(Actor *this, s32 next_state){
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void func_80386ACC(ActorMarker *this_marker, ActorMarker *other_marker){
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Actor *this = marker_getActor(this_marker);
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if(!this->unk138_24){
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if(!this->is_first_encounter){
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if(func_80311480(0xad8, 0, NULL, NULL, NULL, NULL)){
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this->unk138_24 = TRUE;
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this->is_first_encounter = TRUE;
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}
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}
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}
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