Renaming functions
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@@ -61,8 +61,8 @@ void func_8038ABD8(f32 position[3], s32 cnt){
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-100.0f, 10.0f, -100.0f,
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100.0f, 60.0f, 100.0f
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);
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func_802EFB70(pCtrl, 0.1f, 0.5f);
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func_802EFB84(pCtrl, 1.2f, 2.6f);
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particleEmitter_setStartingScaleRange(pCtrl, 0.1f, 0.5f);
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particleEmitter_setFinalScaleRange(pCtrl, 1.2f, 2.6f);
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particleEmitter_setSpawnIntervalRange(pCtrl, 0.0f, 0.01f);
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particleEmitter_setParticleLifeTimeRange(pCtrl, 0.5f, 1.4f);
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particleEmitter_emitN(pCtrl, cnt);
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@@ -79,8 +79,8 @@ void func_8038ACEC(f32 pos[3], s32 cnt){
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-200.0f, 20.0f, -200.0f,
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300.0f, 120.0f, 200.0f
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);
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func_802EFB70(pCtrl, 1.0f, 2.6f);
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func_802EFB84(pCtrl, 3.0f, 5.5f);
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particleEmitter_setStartingScaleRange(pCtrl, 1.0f, 2.6f);
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particleEmitter_setFinalScaleRange(pCtrl, 3.0f, 5.5f);
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particleEmitter_setSpawnIntervalRange(pCtrl, 0.0f, 0.01f);
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particleEmitter_setParticleLifeTimeRange(pCtrl, 1.2f, 3.2f);
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particleEmitter_emitN(pCtrl, cnt);
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@@ -94,7 +94,7 @@ void func_8038ADFC(f32 pos[3], s32 cnt){
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particleEmitter_setAngularVelocityRange(pCtrl, -500.0f, -500.0f, -500.0f, 500.0f, 500.0f, 500.0f);
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func_802EF9F8(pCtrl, 0.6f);
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func_802EFA18(pCtrl, 2);
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func_802EFB70(pCtrl, 1.0f, 1.0f);
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particleEmitter_setStartingScaleRange(pCtrl, 1.0f, 1.0f);
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particleEmitter_setDrawMode(pCtrl, 2);
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particleEmitter_setSpawnIntervalRange(pCtrl, 0.0f, 0.01f);
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particleEmitter_setParticleLifeTimeRange(pCtrl, 4.0f, 6.0f);
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@@ -271,19 +271,19 @@ void func_8038B124(Actor *this){
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if(0.98 < animctrl_getAnimTimer(this->animctrl)){
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subaddie_set_state_with_direction(this, 6, 0.99f, 0);
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actor_playAnimationOnce(this);
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this->unk60 = 0.0f;
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this->lifetime_value = 0.0f;
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this->unk1C[0] = 1.0f;
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}
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break;
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case 6: //L8038B78C
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if(75.0f <= this->unk60){
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if(75.0f <= this->lifetime_value){
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subaddie_set_state_with_direction(this, 7, 0.00001f, 1);
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actor_playAnimationOnce(this);
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this->unk1C[0] = 1.0f;
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}
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else{
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this->unk60 += 1.0f;
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this->lifetime_value += 1.0f;
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}
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break;
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