Renaming functions
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@@ -2,7 +2,7 @@
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#include "functions.h"
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#include "variables.h"
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extern f32 func_80309724(f32[3]);
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extern f32 mapModel_getFloorY(f32[3]);
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void func_80329904(ActorMarker *, s32, void *);
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@@ -57,7 +57,7 @@ void func_8038A8CC(ActorMarker *this_marker){
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s32 pad;
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this->unk100 = shadow->marker;
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shadow->position_y = func_80309724(this->position);
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shadow->position_y = mapModel_getFloorY(this->position);
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shadow->unk1C[0] = func_8038A860(shadow, this);
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shadow->yaw = this->yaw;
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func_8032AA58(shadow, this->scale);
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