Renaming functions

This commit is contained in:
Adrien Bonnin
2024-09-09 19:51:23 +02:00
parent b77274c9ea
commit 1861ce5c0e
173 changed files with 752 additions and 753 deletions

View File

@@ -82,7 +82,7 @@ void func_8038CFB4(Actor *this) {
if (!this->unk16C_4) {
this->marker->propPtr->unk8_3 = TRUE;
this->unk16C_4 = TRUE;
this->unk138_24 = FALSE;
this->is_first_encounter = FALSE;
func_8038CEB0(this, 1);
if (jiggyscore_isCollected(JIGGY_4B_CCW_GNAWTY) != 0) {
levelSpecificFlags_set(0x25, 1);
@@ -114,11 +114,11 @@ void func_8038CFB4(Actor *this) {
}
if (this->state == 1) {
if (!this->unk138_24) {
if (!this->is_first_encounter) {
player_getPosition(sp60);
if (ml_distance_vec3f(this->position, sp60) < 900.0f) {
func_80311480(0xCCF, 4, NULL, NULL, NULL, NULL);
this->unk138_24 = TRUE;
this->is_first_encounter = TRUE;
}
}
if (levelSpecificFlags_get(0x25) != 0) {