Renaming Actor.unk28

This commit is contained in:
Nabnut
2024-09-19 12:31:50 +02:00
parent 8af5e336a2
commit 17f1f826b5
32 changed files with 178 additions and 174 deletions

View File

@@ -79,7 +79,7 @@ void func_803875D4(ActorMarker *marker){
subaddie_set_state(this, 4);
actor_loopAnimation(this);
this->unk28 = 0.0f;
this->actor_specific_1_f = 0.0f;
if(!mapSpecificFlags_get(2)) {
text_id = jiggyscore_isCollected(JIGGY_14_TTC_BLUBBER) ? 0xa2a : 0xa0d;
@@ -187,7 +187,7 @@ void func_803878CC(Actor * this){
if( actor_animationIsAt(this, 0.99f)
&& subaddie_maybe_set_state_position_direction(this, 1, 0.0f, 1, 0.78f)
){
this->unk28 = 4.0f;
this->actor_specific_1_f = 4.0f;
break;
}
@@ -215,7 +215,7 @@ void func_803878CC(Actor * this){
local = (ActorLocal_Blubber*)&this->local;
if(actor_animationIsAt(this, 0.99f) && !local->unk24){
subaddie_set_state(this, 5);
this->unk28 = 8.0f;
this->actor_specific_1_f = 8.0f;
}
}