PAL: up to core1/rumblemanager.c

This commit is contained in:
Banjo Kazooie
2024-09-05 00:43:07 -05:00
parent 4fce59f41e
commit 17a0530ff8
5 changed files with 105 additions and 49 deletions

View File

@@ -33,27 +33,19 @@ boot_gOverlayTable = gOverlayTable;
boot_func_8023DA20 = func_8023DA20;
/* Temporary Correct*/
viewport_get_position_vec3f = 0x8024c21c;
veiwport_get_position_vec3w = 0x8024c240;
viewport_get_rotation_vec3f = 0x8024c3b4;
func_8024E71C = 0x8024e36c;
pfsManager_update = 0x8024e418;
pfsManager_init = 0x8024ecac;
pfsManager_getStartReadData = 0x8024ee00;
musicInstruments_init = 0x8024f130;
func_80250034 = 0x8024fc84;
func_80250530 = 0x80250180;
func_80250650 = 0x802502a0;
rumbleManager_80250C08 = 0x80250858;
rumbleManager_init = 0x802508d4;
rumbleManager_80250FC0 = 0x80250c10;
spriteGetFramePtr = 0x80250d18;
overlayManagerloadCore2 = 0x80250f58;
mlMtxGet = 0x80251000;
mlMtxIdent = 0x8025175c;
mlMtxRotPitch = 0x802518c8;
mlMtxRotYaw = 0x802519d4;
func_8025235C = 0x80251fac;
func_80253034 = 0x80252c84;
func_802535A8 = 0x802531f8;
func_80254008 = 0x80253c58;
func_80254028 = 0x80253c78;
func_8025425C = 0x80253eac;
memcpy = 0x80254258;
heap_init = 0x80254360;
malloc = 0x802548f8;
free = 0x80254d40;
@@ -70,12 +62,15 @@ ml_distance_vec3f = 0x80255cb4;
ml_vec3f_normalize_copy = 0x80256008;
ml_vec3f_normalize = 0x802560a0;
ml_vec3f_set_length_copy = 0x80256230;
ml_vec3f_pitch_rotate_copy = 0x802564bc;
ml_vec3f_yaw_rotate_copy = 0x80256550;
func_80256E24 = 0x80256a74;
ml_init = 0x80257074;
ml_map_f = 0x80257768;
func_802585E0 = 0x80258230;
ml_sin_deg = 0x8025840c;
ml_cos_deg = 0x8025843c;
mlNormalizeAngle = 0x8025846c;
ml_vec3f_copy = 0x802587f4;
ml_vec3f_diff_copy = 0x80258810;
ml_vec3f_diff = 0x80258844;
@@ -109,6 +104,21 @@ n_alSynSetPitch = 0x8025d1f0;
n_alSynSetFXMix = 0x8025d270;
n_alSynStopVoice = 0x8025d300;
n_alSynFreeVoice = 0x8025d370;
n_alCSPNew = 0x8025e70c;
alCSPSetBank = 0x8025e880;
alCSPStop = 0x8025e8c0;
n_alCSeqNew = 0x8025ed0c;
alCSPSetSeq = 0x8025ef90;
alCSPPlay = 0x8025efd0;
alCSPSetVol = 0x8025f000;
func_8025F3F0 = 0x8025f040;
alCSPSetTempo = 0x8025f080;
func_8025F4A0 = 0x8025f0f0;
alCSPGetTempo = 0x8025f120;
func_8025F510 = 0x8025f160;
func_8025F570 = 0x8025f1c0;
func_8025F5C0 = 0x8025f210;
bzero = 0x80263790;
osWriteBackDCacheAll = 0x80263830;
__osInitialize_common = 0x80263860;
@@ -158,6 +168,22 @@ osViSwapBuffer = 0x80265f90;
osViSetEvent = 0x80265fe0;
osViGetNextFramebuffer = 0x80266050;
osViBlack = 0x80266090;
guOrtho = 0x80266254;
guTranslate = 0x80266308;
guRotate = 0x802664f4;
osContStartReadData = 0x80266550;
osContGetReadData = 0x80266614;
osContInit = 0x802667b0;
osContSetCh = 0x80266b70;
alBnkfNew = 0x80266ce4;
osGetTime = 0x80266e30;
alCSeqGetTicks = 0x8026769c;
osMotorStop = 0x80267980;
osMotorStart = 0x80267ae8;
osMotorInit = 0x80267dd0;
osPfsInit = 0x80267fa0;
D_80276574 = 0x802762c4;
framebuffer_width = 0x802762d8;
framebuffer_height = 0x802762dc;
n_syn = 0x80276bd4;
@@ -168,6 +194,7 @@ core2_TEXT_START = 0x80286db0;
player_getPosition = 0x8028e7c4;
player_getPosition_s32 = 0x8028e95c;
func_8028EE84 = 0x8028eca4;
player_is_present = 0x8028eff4;
func_8028F22C = 0x8028f04c;
spawnQueue_func_802C3A18 = 0x802C3898;
spawnQueue_flush = 0x802c38b8;
@@ -176,21 +203,26 @@ mapSpecificFlags_get = 0x802caeb8;
mapSpecificFlags_validateCRC1 = 0x802cb1cc;
func_802D686C = 0x802d6a4c;
chmole_learnedAllSpiralMountainAbilities = 0x802da678;
chOverlayNoController_spawn = 0x802dd1e8;
chOverlayNoController_func_802DD040 = 0x802dd220;
func_802E3580 = 0x802E3770;
func_802E35D0 = 0x802E37C0;
func_802E35D8 = 0x802E37c8;
func_802E3F8C = 0x802E417c;
func_802E4170 = 0x802E4360;
func_802E4214 = 0x802E4404;
func_802E4384 = 0x802e4574;
func_802E4424 = 0x802E4614;
game_defrag = 0x802e4ac8;
getGameMode = 0x802e4bec;
func_802E4A08 = 0x802e4bf8;
func_802F9AA8 = 0x802f9c88;
func_802F9F80 = 0x802fa160;
func_802F9FD0 = 0x802fa1b0;
func_802FA060 = 0x802fa240;
func_80309B48 = 0x80309ce8;
func_80309D58 = 0x80309ef8;
gctransition_done = 0x8030bf38;
gctransition_8030BDC0 = 0x8030bf60;
gctransition_reset = 0x8030c07c;
func_8030D90C = 0x8030daac;
@@ -209,6 +241,7 @@ func_8031C618 = 0x8031c9f8;
func_8031C638 = 0x8031ca18;
func_80320240 = 0x80320630;
func_803203FC = 0x803207ec;
func_803204E4 = 0x803208d4;
func_8032056C = 0x8032095C;
func_80320B98 = 0x80320f88;
func_80320C94 = 0x80321084;
@@ -219,16 +252,27 @@ levelSpecificFlags_validateCRC1 = 0x8032243c;
func_8032274C = 0x80322b4c;
func_80322758 = 0x80322b58;
func_80323240 = 0x80323690;
timedFunc_set_3 = 0x803253b4;
marker_getActor = 0x80329db0;
map_get = 0x80334d10;
sfxInstruments_init = 0x80335670;
assetcache_release = 0x8033b828;
func_8033B788 = 0x8033bbd8;
assetcache_get = 0x8033bbe8;
assetCache_init = 0x8033bfd4;
func_8033BD6C = 0x8033C1BC;
func_8033DD04 = 0x8033e154;
func_8033DD90 = 0x8033e1e0;
time_getDelta = 0x8033e1ec;
func_8033EF58 = 0x8033f3a8;
func_8033EFB0 = 0x8033f400;
demo_readInput = 0x8034a334;
randf = 0x8034a7e0;
func_8034C630 = 0x8034ca90;
func_8034E698 = 0x8034eaf8;
D_803727F4 = 0x80372d74;
D_80379B90 = 0x8037A560;
/* Temporary */