PAL: up to core1/rumblemanager.c
This commit is contained in:
@@ -33,27 +33,19 @@ boot_gOverlayTable = gOverlayTable;
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boot_func_8023DA20 = func_8023DA20;
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/* Temporary Correct*/
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viewport_get_position_vec3f = 0x8024c21c;
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veiwport_get_position_vec3w = 0x8024c240;
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viewport_get_rotation_vec3f = 0x8024c3b4;
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func_8024E71C = 0x8024e36c;
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pfsManager_update = 0x8024e418;
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pfsManager_init = 0x8024ecac;
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pfsManager_getStartReadData = 0x8024ee00;
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musicInstruments_init = 0x8024f130;
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func_80250034 = 0x8024fc84;
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func_80250530 = 0x80250180;
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func_80250650 = 0x802502a0;
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rumbleManager_80250C08 = 0x80250858;
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rumbleManager_init = 0x802508d4;
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rumbleManager_80250FC0 = 0x80250c10;
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spriteGetFramePtr = 0x80250d18;
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overlayManagerloadCore2 = 0x80250f58;
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mlMtxGet = 0x80251000;
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mlMtxIdent = 0x8025175c;
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mlMtxRotPitch = 0x802518c8;
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mlMtxRotYaw = 0x802519d4;
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func_8025235C = 0x80251fac;
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func_80253034 = 0x80252c84;
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func_802535A8 = 0x802531f8;
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func_80254008 = 0x80253c58;
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func_80254028 = 0x80253c78;
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func_8025425C = 0x80253eac;
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memcpy = 0x80254258;
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heap_init = 0x80254360;
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malloc = 0x802548f8;
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free = 0x80254d40;
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@@ -70,12 +62,15 @@ ml_distance_vec3f = 0x80255cb4;
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ml_vec3f_normalize_copy = 0x80256008;
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ml_vec3f_normalize = 0x802560a0;
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ml_vec3f_set_length_copy = 0x80256230;
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ml_vec3f_pitch_rotate_copy = 0x802564bc;
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ml_vec3f_yaw_rotate_copy = 0x80256550;
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func_80256E24 = 0x80256a74;
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ml_init = 0x80257074;
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ml_map_f = 0x80257768;
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func_802585E0 = 0x80258230;
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ml_sin_deg = 0x8025840c;
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ml_cos_deg = 0x8025843c;
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mlNormalizeAngle = 0x8025846c;
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ml_vec3f_copy = 0x802587f4;
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ml_vec3f_diff_copy = 0x80258810;
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ml_vec3f_diff = 0x80258844;
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@@ -109,6 +104,21 @@ n_alSynSetPitch = 0x8025d1f0;
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n_alSynSetFXMix = 0x8025d270;
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n_alSynStopVoice = 0x8025d300;
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n_alSynFreeVoice = 0x8025d370;
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n_alCSPNew = 0x8025e70c;
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alCSPSetBank = 0x8025e880;
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alCSPStop = 0x8025e8c0;
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n_alCSeqNew = 0x8025ed0c;
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alCSPSetSeq = 0x8025ef90;
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alCSPPlay = 0x8025efd0;
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alCSPSetVol = 0x8025f000;
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func_8025F3F0 = 0x8025f040;
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alCSPSetTempo = 0x8025f080;
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func_8025F4A0 = 0x8025f0f0;
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alCSPGetTempo = 0x8025f120;
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func_8025F510 = 0x8025f160;
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func_8025F570 = 0x8025f1c0;
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func_8025F5C0 = 0x8025f210;
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bzero = 0x80263790;
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osWriteBackDCacheAll = 0x80263830;
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__osInitialize_common = 0x80263860;
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@@ -158,6 +168,22 @@ osViSwapBuffer = 0x80265f90;
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osViSetEvent = 0x80265fe0;
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osViGetNextFramebuffer = 0x80266050;
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osViBlack = 0x80266090;
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guOrtho = 0x80266254;
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guTranslate = 0x80266308;
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guRotate = 0x802664f4;
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osContStartReadData = 0x80266550;
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osContGetReadData = 0x80266614;
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osContInit = 0x802667b0;
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osContSetCh = 0x80266b70;
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alBnkfNew = 0x80266ce4;
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osGetTime = 0x80266e30;
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alCSeqGetTicks = 0x8026769c;
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osMotorStop = 0x80267980;
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osMotorStart = 0x80267ae8;
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osMotorInit = 0x80267dd0;
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osPfsInit = 0x80267fa0;
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D_80276574 = 0x802762c4;
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framebuffer_width = 0x802762d8;
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framebuffer_height = 0x802762dc;
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n_syn = 0x80276bd4;
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@@ -168,6 +194,7 @@ core2_TEXT_START = 0x80286db0;
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player_getPosition = 0x8028e7c4;
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player_getPosition_s32 = 0x8028e95c;
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func_8028EE84 = 0x8028eca4;
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player_is_present = 0x8028eff4;
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func_8028F22C = 0x8028f04c;
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spawnQueue_func_802C3A18 = 0x802C3898;
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spawnQueue_flush = 0x802c38b8;
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@@ -176,21 +203,26 @@ mapSpecificFlags_get = 0x802caeb8;
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mapSpecificFlags_validateCRC1 = 0x802cb1cc;
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func_802D686C = 0x802d6a4c;
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chmole_learnedAllSpiralMountainAbilities = 0x802da678;
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chOverlayNoController_spawn = 0x802dd1e8;
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chOverlayNoController_func_802DD040 = 0x802dd220;
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func_802E3580 = 0x802E3770;
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func_802E35D0 = 0x802E37C0;
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func_802E35D8 = 0x802E37c8;
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func_802E3F8C = 0x802E417c;
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func_802E4170 = 0x802E4360;
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func_802E4214 = 0x802E4404;
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func_802E4384 = 0x802e4574;
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func_802E4424 = 0x802E4614;
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game_defrag = 0x802e4ac8;
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getGameMode = 0x802e4bec;
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func_802E4A08 = 0x802e4bf8;
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func_802F9AA8 = 0x802f9c88;
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func_802F9F80 = 0x802fa160;
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func_802F9FD0 = 0x802fa1b0;
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func_802FA060 = 0x802fa240;
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func_80309B48 = 0x80309ce8;
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func_80309D58 = 0x80309ef8;
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gctransition_done = 0x8030bf38;
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gctransition_8030BDC0 = 0x8030bf60;
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gctransition_reset = 0x8030c07c;
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func_8030D90C = 0x8030daac;
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@@ -209,6 +241,7 @@ func_8031C618 = 0x8031c9f8;
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func_8031C638 = 0x8031ca18;
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func_80320240 = 0x80320630;
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func_803203FC = 0x803207ec;
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func_803204E4 = 0x803208d4;
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func_8032056C = 0x8032095C;
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func_80320B98 = 0x80320f88;
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func_80320C94 = 0x80321084;
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@@ -219,16 +252,27 @@ levelSpecificFlags_validateCRC1 = 0x8032243c;
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func_8032274C = 0x80322b4c;
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func_80322758 = 0x80322b58;
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func_80323240 = 0x80323690;
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timedFunc_set_3 = 0x803253b4;
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marker_getActor = 0x80329db0;
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map_get = 0x80334d10;
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sfxInstruments_init = 0x80335670;
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assetcache_release = 0x8033b828;
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func_8033B788 = 0x8033bbd8;
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assetcache_get = 0x8033bbe8;
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assetCache_init = 0x8033bfd4;
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func_8033BD6C = 0x8033C1BC;
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func_8033DD04 = 0x8033e154;
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func_8033DD90 = 0x8033e1e0;
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time_getDelta = 0x8033e1ec;
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func_8033EF58 = 0x8033f3a8;
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func_8033EFB0 = 0x8033f400;
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demo_readInput = 0x8034a334;
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randf = 0x8034a7e0;
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func_8034C630 = 0x8034ca90;
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func_8034E698 = 0x8034eaf8;
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D_803727F4 = 0x80372d74;
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D_80379B90 = 0x8037A560;
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/* Temporary */
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