rename miscFlags to baflag

This commit is contained in:
banjo.decomp
2024-10-31 00:59:44 -05:00
parent 622902575b
commit 1772033ec8
40 changed files with 241 additions and 241 deletions

View File

@@ -55,8 +55,8 @@ void func_802B229C(void) {
bastick_resetZones();
func_8029E070(0);
func_8029E064(0);
miscFlag_clear(MISC_FLAG_3);
miscFlag_clear(MISC_FLAG_4);
baflag_clear(BA_FLAG_3);
baflag_clear(BA_FLAG_4);
func_80293D74();
}
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
@@ -80,8 +80,8 @@ void bspumpkin_idle_init(void) {
pitch_setAngVel(1000.0f, 12.0f);
roll_setAngularVelocity(1000.0f, 12.0f);
func_80293D48(50.0f, 25.0f);
miscFlag_set(MISC_FLAG_3);
miscFlag_set(MISC_FLAG_4);
baflag_set(BA_FLAG_3);
baflag_set(BA_FLAG_4);
func_802900B4();
}
@@ -290,7 +290,7 @@ void bspumpkin_fall_update(void) {
break;
}
if (player_isStable() && ((bastick_getZone() > 0) || (D_8037D4E0 == 2 && anctrl_isStopped(anim_ctrl)))) {
if (miscFlag_isTrue(MISC_FLAG_19)) {
if (baflag_isTrue(BA_FLAG_19)) {
next_state = badrone_transform();
} else {
next_state = BS_48_PUMPKIN_IDLE;