Merge branch 'mr-origin-97'
This commit is contained in:
@@ -124,9 +124,9 @@ void func_8038A384(Actor *this){
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}//L8038A4E4
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sp34 = levelSpecificFlags_get(LEVEL_FLAG_11_FP_UNKNOWN) + levelSpecificFlags_get(LEVEL_FLAG_12_FP_UNKNOWN) + levelSpecificFlags_get(LEVEL_FLAG_13_FP_UNKNOWN);
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sp38 = (sp34 == 1) ? ASSET_C17_TEXT_UNKNOWN
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: (sp34 == 2) ? ASSET_C18_TEXT_UNKNOWN
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: ASSET_C19_TEXT_UNKNOWN;
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sp38 = (sp34 == 1) ? ASSET_C17_DIALOG_UNKNOWN
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: (sp34 == 2) ? ASSET_C18_DIALOG_UNKNOWN
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: ASSET_C19_DIALOG_UNKNOWN;
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this->yaw_ideal = (f32)func_80329784(this);
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func_80328FB0(this, 2.0f);
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@@ -140,7 +140,7 @@ void func_8038A384(Actor *this){
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&& !jiggyscore_isCollected(JIGGY_2C_FP_BOGGY_3)
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&& !jiggyscore_isSpawned(JIGGY_2C_FP_BOGGY_3)
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){
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if (gcdialog_showText(ASSET_C1A_TEXT_UNKNOWN, 0x2a, NULL, NULL, NULL, NULL)) {
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if (gcdialog_showText(ASSET_C1A_DIALOG_UNKNOWN, 0x2a, NULL, NULL, NULL, NULL)) {
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levelSpecificFlags_set(LEVEL_FLAG_19_FP_UNKNOWN, TRUE);
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}
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}
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@@ -163,7 +163,7 @@ void func_8038A384(Actor *this){
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}
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if(levelSpecificFlags_get(D_80391E80[sp3C].unk0)){
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subaddie_set_state_with_direction(this, 2, 0.001f, 1);
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if (sp38 == ASSET_C19_TEXT_UNKNOWN) {
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if (sp38 == ASSET_C19_DIALOG_UNKNOWN) {
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gcdialog_showText(sp38, 0x2f, this->position, this->marker, func_8038A318, NULL);
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}
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else {
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@@ -86,7 +86,7 @@ void func_80387828(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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Actor *this = marker_getActor(caller);
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if (text_id == 0xc00) {
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gcdialog_showText(ASSET_C2B_TEXT_UNKNOWN, 0xf, NULL, this->marker, NULL, func_803877A8);
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gcdialog_showText(ASSET_C2B_DIALOG_UNKNOWN, 0xf, NULL, this->marker, NULL, func_803877A8);
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}
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}
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@@ -149,7 +149,7 @@ void func_8038794C(Actor *this){
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if(!this->has_met_before && func_80329530(this, 0x1f4)){
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if(!func_8028ECAC() || func_8028ECAC() == BSGROUP_8_TROT){
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if (gcdialog_showText(ASSET_BFF_TEXT_UNKNOWN, 0x2a, this->position, NULL, NULL, NULL)) {
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if (gcdialog_showText(ASSET_BFF_DIALOG_UNKNOWN, 0x2a, this->position, NULL, NULL, NULL)) {
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for (i = 0; i < 5; i++) {
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timedFunc_set_1(D_80391BEC[i], (GenFunction_1) func_8038787C, (s32) this->marker);
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}
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@@ -124,10 +124,10 @@ void func_80388A50(Actor *this){
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void func_80388A94(Actor *this){
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func_80388A50(this);
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if(mapSpecificFlags_get(6)){
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gcdialog_showText(ASSET_C0A_TEXT_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
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gcdialog_showText(ASSET_C0A_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
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}
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else{
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gcdialog_showText(ASSET_C09_TEXT_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
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gcdialog_showText(ASSET_C09_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL);
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}
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}
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@@ -136,15 +136,15 @@ void func_80388B18(Actor *this, u8 arg1){
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if(player_getTransformation() == TRANSFORM_4_WALRUS){
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func_80388A50(this);
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if(mapSpecificFlags_get(5)){
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gcdialog_showText(ASSET_C05_TEXT_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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gcdialog_showText(ASSET_C05_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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}
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else{
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gcdialog_showText(ASSET_C02_TEXT_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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gcdialog_showText(ASSET_C02_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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}
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}
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else{//L80388BB8
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if(!volatileFlag_get(VOLATILE_FLAG_B3)){
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if(gcdialog_showText(ASSET_C01_TEXT_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
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if(gcdialog_showText(ASSET_C01_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
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volatileFlag_set(VOLATILE_FLAG_B3, TRUE);
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func_80388A50(this);
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}
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@@ -154,7 +154,7 @@ void func_80388B18(Actor *this, u8 arg1){
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else{//L80388C08
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if(player_getTransformation() == TRANSFORM_4_WALRUS){
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if(!volatileFlag_get(VOLATILE_FLAG_B4)){
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if(gcdialog_showText(ASSET_C08_TEXT_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
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if(gcdialog_showText(ASSET_C08_DIALOG_UNKNOWN, 0xe, this->position, this->marker, func_80388D70, NULL)){
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volatileFlag_set(VOLATILE_FLAG_B4, TRUE);
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func_80388A50(this);
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}
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@@ -478,13 +478,13 @@ void func_803896FC(Actor *this){
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&& player_getTransformation() != TRANSFORM_4_WALRUS
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&& volatileFlag_get(VOLATILE_FLAG_B3)
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){
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gcdialog_showText(ASSET_C01_TEXT_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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gcdialog_showText(ASSET_C01_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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}
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else if( local->unk19 == 2){
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if( player_getTransformation() == TRANSFORM_4_WALRUS
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&& volatileFlag_get(VOLATILE_FLAG_B4)
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){
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gcdialog_showText(ASSET_C08_TEXT_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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gcdialog_showText(ASSET_C08_DIALOG_UNKNOWN, 0xf, this->position, this->marker, func_80388D70, NULL);
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}
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else if( player_getTransformation() != TRANSFORM_4_WALRUS){
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func_80388A94(this);
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@@ -77,14 +77,14 @@ void func_80390388(Actor *this){
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&& (func_8028ECAC() == 0 || func_8028ECAC() == BSGROUP_8_TROT)
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){
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if(0.0f == this->unk1C[0] && func_80390334()){
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if(gcdialog_showText(ASSET_C1F_TEXT_UNKNOWN, 0xb, this->position, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_C1F_DIALOG_UNKNOWN, 0xb, this->position, NULL, NULL, NULL)){
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this->has_met_before = TRUE;
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this->unk1C[0] = 1.0f;
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}
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}
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else{
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if( !this->has_met_before ){
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if(gcdialog_showText(ASSET_C1E_TEXT_UNKNOWN, 0x2b, this->position, NULL, NULL, NULL)){
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if(gcdialog_showText(ASSET_C1E_DIALOG_UNKNOWN, 0x2b, this->position, NULL, NULL, NULL)){
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this->has_met_before = TRUE;
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}
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}
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@@ -69,14 +69,14 @@ void func_80390630(Actor *this){
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if (func_80329530(this, 350)) {
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if (player_getTransformation() == TRANSFORM_4_WALRUS) {
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if (!levelSpecificFlags_get(LEVEL_FLAG_31_FP_UNKNOWN)) {
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if (gcdialog_showText(ASSET_C27_TEXT_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)) {
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if (gcdialog_showText(ASSET_C27_DIALOG_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)) {
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levelSpecificFlags_set(LEVEL_FLAG_31_FP_UNKNOWN, TRUE);
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}
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}
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}
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else {
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if (!levelSpecificFlags_get(LEVEL_FLAG_32_FP_UNKNOWN)) {
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if (gcdialog_showText(ASSET_C26_TEXT_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)) {
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if (gcdialog_showText(ASSET_C26_DIALOG_UNKNOWN, 0x23, NULL, NULL, NULL, NULL)) {
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levelSpecificFlags_set(LEVEL_FLAG_32_FP_UNKNOWN, TRUE);
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}
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}
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@@ -127,7 +127,7 @@ void func_8038E094(Actor *this){
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if(this->unkF4_8 == 1 && !fileProgressFlag_get(FILEPROG_13_COMPLETED_TWINKLIES_MINIGAME)){
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if(this->state != 6 && this->state != 7 && 0.0f == this->velocity[0]){
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timed_setStaticCameraToNode(0.5f, 0xd);
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gcdialog_showText(ASSET_C15_TEXT_TWINKLIE_MINIGAME_LOST, 0x2b, this->position, this->marker, func_8038E040, NULL);
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gcdialog_showText(ASSET_C15_DIALOG_TWINKLIE_MINIGAME_LOST, 0x2b, this->position, this->marker, func_8038E040, NULL);
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this->velocity[0] = 1.0f;
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subaddie_set_state_with_direction(this, 6, 0.03f, 1);
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actor_loopAnimation(this);
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