document: Blubber actor from TTC

This commit is contained in:
Bl00D4NGEL
2024-09-28 22:32:03 +02:00
parent 86b22d6d09
commit 1506d57893
21 changed files with 107 additions and 89 deletions

View File

@@ -349,7 +349,7 @@ void chmole_update(Actor *this){
if(!this->initialized){
// Checks if player is within radius of a specific actor exists within the same cube
// If actor exists and player is within radius, force trigger conversation
node_prop = func_80304C38(0x372, this);
node_prop = nodeprop_findByActorIdAndActorPosition(0x372, this);
if(node_prop == NULL){
this->unk38_0 = FALSE;
}
@@ -363,7 +363,7 @@ void chmole_update(Actor *this){
this->marker->collidable = FALSE;
this->initialized = TRUE;
if(this->unkF4_8 == 0x12){
node_prop = func_80304C38(0x349, this);
node_prop = nodeprop_findByActorIdAndActorPosition(0x349, this);
if(node_prop == NULL){
this->velocity[0] = this->position[0];
this->velocity[1] = this->position[1];