Documenting Player Utilities and Related
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@@ -485,7 +485,7 @@ void lair_func_8038F924(Actor *this) {
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func_8035644C(FILEPROG_A7_NEAR_PUZZLE_PODIUM_TEXT);
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}
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}
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if (func_8038ECA8(this->marker) && this->has_met_before && !func_8038EB58(this) && (func_8028ECAC() == 0 || func_8028ECAC() == BSGROUP_8_TROT)) {
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if (func_8038ECA8(this->marker) && this->has_met_before && !func_8038EB58(this) && (player_movementGroup() == BSGROUP_0_NONE || player_movementGroup() == BSGROUP_8_TROT)) {
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func_8038F350(this, 2);
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}
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break;
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