Documenting Player Utilities and Related
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@@ -7,7 +7,7 @@ f32 D_8037DAA0;
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/* .code */
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void func_802BF0E0(f32 arg0[3]){
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if(func_8028ECAC() == BSGROUP_5_CLIMB){
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if(player_movementGroup() == BSGROUP_5_CLIMB){
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func_802C0150(3);
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}
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else{
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