Documenting Player Utilities and Related
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@@ -35,11 +35,11 @@ void func_80290298(void) {
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is_pumpkin = player_getTransformation() == TRANSFORM_3_PUMPKIN;
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sp30 = (func_8028B528() && !is_pumpkin) ? 6 : 1;
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sp24 = func_8028B528() && !is_pumpkin;
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if (D_8037C02C || player_isStable() || sp24 || func_8028ECAC() == BSGROUP_5_CLIMB || bs_getState() == BS_B_UNKOWN) {
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if (D_8037C02C || player_isStable() || sp24 || player_movementGroup() == BSGROUP_5_CLIMB || bs_getState() == BS_B_UNKOWN) {
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_player_getPosition(D_8037C020);
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}
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if (func_8028ECAC() == BSGROUP_A_FLYING) {
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if (player_movementGroup() == BSGROUP_A_FLYING) {
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D_8037C018 = -1;
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}
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else if (func_803077FC(D_8037C020, &D_8037C010, &D_8037C014, 0x12C, sp30)) {
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