src/core1/mlmtx.h: cleaned up function prototypes
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@@ -4,8 +4,6 @@
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#include "model.h"
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extern void func_80252C08(f32[3],f32[3], f32, f32[3]);
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extern void func_80252CC4(f32[3],s32, f32, s32);
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extern f32 vtxList_getGlobalNorm(BKVertexList *);
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extern void points_to_boundingBoxWithMargin(f32 arg0[3], f32 arg1[3], f32 margin, f32 min[3], f32 max[3]);
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@@ -2,8 +2,6 @@
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#include "functions.h"
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#include "variables.h"
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extern void func_80252C08(f32[3], f32[3], f32, f32[3]);
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extern void func_80252CC4(f32[3], f32[3], f32, f32[3]);
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extern void mlMtx_apply_f3(f32[3], f32, f32, f32);
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extern s32 func_802EBAE0(BKModelUnk14List *arg0, f32 position[3], f32 rotation[3], f32 scale, f32 arg4[3], AnimMtxList* arg5, f32 arg6[3], f32 arg7, f32 arg8[3]);
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extern MtxF *animMtxList_get(AnimMtxList *this, s32 arg1);
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@@ -3,7 +3,6 @@
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#include "functions.h"
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#include "variables.h"
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extern void func_80252CC4(f32[3], f32 [3], f32, f32[3]);
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extern f32 func_8034A9D0(f32[4], f32);
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/*.bss */
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@@ -3,11 +3,6 @@
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#include "functions.h"
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#include "variables.h"
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extern void func_80252330(f32, f32, f32);
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typedef struct {
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s16 unk0;
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s16 unk2;
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@@ -8,8 +8,6 @@ typedef struct {
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f32 unkC[3];
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}Struct_core2_72060_0;
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extern void func_80251B5C(f32, f32, f32);
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extern void func_80252A38(f32, f32, f32);
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extern f32 vtxList_getGlobalNorm(BKVertexList *);
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struct4Cs *D_80369280 = NULL;
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@@ -4,7 +4,6 @@
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#include <core2/file.h>
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extern void func_80252CC4(f32[3], f32[3], f32, f32[3]);
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extern f32 vtxList_getGlobalNorm(BKVertexList *arg0);
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extern void func_803334B0(f32 position[3], f32 rotation[3], f32 scale, f32[3], f32);
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@@ -3,7 +3,6 @@
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#include "functions.h"
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#include "variables.h"
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void func_80252330(f32, f32, f32);
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void func_803382D8(s32 arg0);
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void func_803382E4(s32 arg0);
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void spriteRender_set1Primative(bool boolean);
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@@ -5,7 +5,6 @@
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extern void mlMtxRotatePYR(f32, f32, f32);
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extern void func_80252330(f32, f32, f32);
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typedef struct {
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BKSprite *sprite_0;
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@@ -4,8 +4,6 @@
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#define ABS(s) (((s) >= 0) ? (s) : -(s))
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extern void func_80252CC4(f32[3], f32[3], f32, f32[3]);
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/* .code */
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bool func_80340020(Struct83s *self, f32 position[3], f32 arg2[3], f32 arg3, f32 *arg4, BKVertexList *arg5, f32 arg6[3], f32 arg7[3]) {
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f32 sp6C[3];
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@@ -5,7 +5,6 @@
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extern void spriteRender_drawWithSegment(Gfx**, Vtx**, BKSprite *, s32, s32);
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extern void func_80252330(f32, f32, f32);\
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extern void func_80349AD0(void);
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@@ -2,7 +2,6 @@
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#include "functions.h"
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#include "variables.h"
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extern void func_80252CC4(f32[3], f32[3], f32, s32);
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extern int func_802E805C(BKCollisionList *arg0, BKVertexList *vtxList, f32 arg2[3], f32 arg3[3], f32 arg4, s32 arg5, s32 arg6, s32 arg7, s32 arg8);
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extern int func_802E9118(BKCollisionList *arg0, BKVertexList *vtxList, f32 arg2[3], f32 arg3[3], f32 arg4, s32 arg5, s32 arg6, f32 arg7, s32 arg8, s32 arg9, s32 arg10);
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extern int func_802E9DD8(BKCollisionList *arg0, BKVertexList *vtxList, f32 arg2[3], f32 arg3[3], f32 arg4, s32 arg5, f32 arg6, s32 arg7, s32 arg8);
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@@ -6,7 +6,6 @@
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#include "zoombox.h"
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void func_80252330(f32, f32, f32);
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extern f32 func_8033DDB8(void);
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extern void func_80344090(BKSpriteDisplayData *self, s32 frame, Gfx **gfx);
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BKSprite *func_8033B6C4(enum asset_e sprite_id, BKSpriteDisplayData **arg1);
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@@ -11,7 +11,6 @@
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extern bool func_802ED420(BKModelUnk20List *arg0, u8 *arg1, u32 arg2);
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extern void func_802ED52C(BKModelUnk20List *, f32[3], f32);
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extern void func_80252AF0(f32[3], f32[3], f32[3], f32, f32[3]);
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extern void mlMtxRotatePYR(f32, f32, f32);
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extern void assetCache_free(BKModelBin *);
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extern s32 func_8024DB50(f32[3], f32);
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