documentation: core2/ba/physics
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@@ -84,7 +84,7 @@ void func_8038CCA8(Actor *this){
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case 1:
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this->unk60 = MAX(0.0, this->unk60 - sp24);
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if(0.0f == this->unk60){
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func_80328AC8(this, 2);
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subaddie_set_state_forward(this, 2);
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actor_playAnimationOnce(this);
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}
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break;
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