documentation: core2/ba/physics
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "prop.h"
|
||||
#include "enums.h"
|
||||
#include "core2/ba/physics.h"
|
||||
|
||||
|
||||
extern bool player_isInHorizontalRadius(f32[3], f32);
|
||||
@@ -539,7 +540,7 @@ BKCollisionTri *func_8028EF48(void){
|
||||
}
|
||||
|
||||
void player_getVelocity(f32 dst[3]){
|
||||
_get_velocity(dst);
|
||||
baphysics_get_velocity(dst);
|
||||
}
|
||||
|
||||
f32 func_8028EF88(void){
|
||||
@@ -683,7 +684,7 @@ void func_8028F3D8(f32 arg0[3], f32 arg1, void(*arg2)(ActorMarker *), ActorMarke
|
||||
}
|
||||
|
||||
void func_8028F408(f32 arg0[3]){
|
||||
func_80297BC4(arg0);
|
||||
baphysics_set_goto_position(arg0);
|
||||
}
|
||||
|
||||
bool func_8028F428(s32 arg0, ActorMarker *marker) {
|
||||
|
Reference in New Issue
Block a user