documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -81,15 +81,15 @@ void chJigsawDance_setState(Actor * this, u32 arg1){
switch(arg1){
case 3:
if(this->state == 1){
func_80328A84(this, 2);
subaddie_set_state(this, 2);
animctrl_setPlaybackType(this->animctrl, ANIMCTRL_ONCE);
}
break;
case 2:
func_80328A84(this, 3);
subaddie_set_state(this, 3);
break;
case 1:
func_80328A84(this, 4);
subaddie_set_state(this, 4);
break;
case 4:
player_getPosition(this->position);
@@ -100,7 +100,7 @@ void chJigsawDance_setState(Actor * this, u32 arg1){
animctrl_start(this->animctrl, "chjigsawdance.c", 0x97);
break;
case 5:
func_80328A84(this, 5);
subaddie_set_state(this, 5);
this->marker->propPtr->unk8_4 = 0;
break;
}