documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -1,6 +1,7 @@
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "core2/ba/physics.h"
void func_80292E80(s32, f32);
@@ -9,8 +10,8 @@ void ncDynamicCamD_func_802BF2C0(f32);
void func_802B6270(void){
baanim_playForDuration_once(ASSET_77_ANIM_BSTIMEOUT, 3.2f);
func_8029C7F4(1,1,3,2);
func_80297970(0.0f);
func_8029C7F4(1,1,3, BA_PHYSICS_NORMAL);
baphysics_set_target_horizontal_velocity(0.0f);
func_802914CC(0xd);
yaw_setIdeal(func_8029B41C() + 35.0f);
ncDynamicCamD_func_802BF2C0(80.0f);
@@ -50,8 +51,8 @@ void func_802B63F8(void){
func_8029C848(aCtrl);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
animctrl_start(aCtrl, "bstimeout.c", 0x7e);
func_8029C7F4(1,1,3,7);
func_80297970(0.0f);
func_8029C7F4(1,1,3,BA_PHYSICS_FREEZE);
baphysics_set_target_horizontal_velocity(0.0f);
func_802914CC(0xd);
yaw_setIdeal(func_8029B41C() + 35.0f);
ncDynamicCamD_func_802BF2C0(80.0f);