documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -3,6 +3,7 @@
#include "variables.h"
#include "core2/ba/anim.h"
#include "core2/ba/physics.h"
extern void func_80295328(s32, f32);
@@ -66,10 +67,10 @@ void func_802B55DC(void) {
sp1C = func_8029B30C();
if (func_8029B300() == 0) {
func_80297970(0.0f);
baphysics_set_target_horizontal_velocity(0.0f);
return;
}
func_80297970(ml_interpolate_f(sp1C, bsSwimHorzVelocityMin, bsSwimHorzVelocityMax));
baphysics_set_target_horizontal_velocity(ml_interpolate_f(sp1C, bsSwimHorzVelocityMin, bsSwimHorzVelocityMax));
}
void func_802B563C(void) {
@@ -78,8 +79,8 @@ void func_802B563C(void) {
} else if (map_get() == MAP_46_CCW_WINTER) {
func_8035644C(FILEPROG_DD_HAS_TOUCHED_ICY_WATER);
}
gravity_set(100.0f);
func_80297BF8(133.33f);
baphysics_set_gravity(100.0f);
baphysics_set_terminal_velocity(133.33f);
func_8029B324(0, 0.03f);
func_8029B324(1, 1.0f);
func_80294378(3);
@@ -88,8 +89,8 @@ void func_802B563C(void) {
void func_802B56D4(void) {
if (!bsswim_inset(bs_getNextState())) {
func_80297B94();
gravity_reset();
baphysics_reset_terminal_velocity();
baphysics_reset_gravity();
func_8029B0C0();
func_80294378(1);
}
@@ -138,9 +139,9 @@ void func_802B5774(void) {
animctrl_setDuration(anim_ctrl, 1.2f);
animctrl_start(anim_ctrl, "bsswim.c", 0xFD);
}
func_8029C7F4(1, 3, 3, 2);
func_8029C7F4(1, 3, 3, BA_PHYSICS_NORMAL);
yaw_setVelocityBounded(500.0f, 5.0f);
func_80297970(0.0f);
baphysics_set_target_horizontal_velocity(0.0f);
func_802B563C();
bsSwimCurrentAnimation = 0;
}
@@ -212,7 +213,7 @@ void func_802B5B18(void) {
yaw_setUpdateState(3);
yaw_setVelocityBounded(500.0f, 5.0f);
func_8029957C(1);
func_802978DC(2);
baphysics_set_type(BA_PHYSICS_NORMAL);
}
void func_802B5C40(void) {
@@ -280,9 +281,9 @@ void func_802B5E30(void) {
void func_802B5E8C(void) {
baanim_playForDuration_loopSmooth(0x57, 1.2f);
func_8029C7F4(1, 3, 3, 2);
func_8029C7F4(1, 3, 3, BA_PHYSICS_NORMAL);
yaw_setVelocityBounded(500.0f, 5.0f);
func_80297970(0.0f);
baphysics_set_target_horizontal_velocity(0.0f);
func_802B563C();
func_802B5E30();
}