documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -3,6 +3,7 @@
#include "variables.h"
#include "bsint.h"
#include "core2/statetimer.h"
#include "core2/ba/physics.h"
extern f32 func_8029B2E8(void);
void yaw_setVelocityBounded(f32, f32);
@@ -91,8 +92,8 @@ void bsstand_init(void){
climbRelease();
baanim_playForDuration_once(ASSET_6F_ANIM_BSSTAND_IDLE, 5.5f);
func_8029C7F4(1,1,1,2);
func_80297970(0.0f);
func_8029C7F4(1,1,1, BA_PHYSICS_NORMAL);
baphysics_set_target_horizontal_velocity(0.0f);
func_802900B4();
D_8037D540 = 0;
D_8037D544 = 0;
@@ -279,8 +280,8 @@ void bsstand_end(void){
//bsStand_Land_init
void bsstand_landing_init(void){
func_8029C7F4(1,1,1,2);
func_80297970(0.0f);
func_8029C7F4(1,1,1, BA_PHYSICS_NORMAL);
baphysics_set_target_horizontal_velocity(0.0f);
}
//bsStand_Land_update