documentation: core2/ba/physics
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@@ -2,6 +2,8 @@
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#include "functions.h"
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#include "variables.h"
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#include "core2/ba/physics.h"
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/* .bss */
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u8 D_8037D4B0;
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u8 D_8037D4B1;
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@@ -28,8 +30,8 @@ void bsjig_jiggy_init(void){
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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animctrl_start(aCtrl, "bsjig.c", 0x7f);
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yaw_setIdeal(func_8029B41C()); //face camera
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func_8029C7F4(1,1,3,2);
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func_80297970(0.0f);
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func_8029C7F4(1,1,3, BA_PHYSICS_NORMAL);
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baphysics_set_target_horizontal_velocity(0.0f);
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func_8024BD08(0);
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func_8025A2FC(0,0xfa0);
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tmp = (item_getCount(ITEM_E_JIGGY) == 9);
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@@ -169,8 +171,8 @@ void bsjig_notedoor_init(void){
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animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
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animctrl_start(aCtrl, "bsjig.c", 0x14d);
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yaw_setIdeal(func_8029B41C());
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func_8029C7F4(1,1,3,2);
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func_80297970(0.0f);
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func_8029C7F4(1,1,3, BA_PHYSICS_NORMAL);
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baphysics_set_target_horizontal_velocity(0.0f);
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if(bs_getPrevState() != BS_44_JIG_JIGGY){
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func_8024BD08(0);
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func_8025A2FC(0,0xfa0);
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