documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -2,6 +2,8 @@
#include "functions.h"
#include "variables.h"
#include "core2/ba/physics.h"
/* .bss */
struct {
ParticleEmitter *unk0;
@@ -93,7 +95,7 @@ void bsDroneVanish_init(void){
func_8029BCF8(&anim_id, &anim_duration);
baanim_playForDuration_loopSmooth(anim_id, anim_duration);
func_8029C7F4(1,1,3,7);
func_8029C7F4(1,1,3, BA_PHYSICS_FREEZE);
func_80294378(6);
__bsDroneVanish_init();
D_8037D468 = 0;