documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -2,6 +2,8 @@
#include "functions.h"
#include "variables.h"
#include "core2/ba/physics.h"
/* .bss */
u8 D_8037D2E0;
u8 D_8037D2E1;
@@ -9,9 +11,9 @@ u8 D_8037D2E1;
/* .code */
void bseggass_init(void){
baanim_playForDuration_onceSmooth(ASSET_2B_ANIM_BSEGGASS, 1.0f);
func_8029C7F4(1,3,1,3);
func_8029C7F4(1,3,1, BA_PHYSICS_LOCKED_ROTATION);
yaw_setVelocityBounded(350.0f, 14.0f);
func_80297970(0.0f);
baphysics_set_target_horizontal_velocity(0.0f);
func_8029E058(1);
D_8037D2E0 = (D_8037D2E1 = 1);
func_802952A8(5,0);
@@ -60,6 +62,6 @@ void bseggass_update(void) {
void bseggass_end(void){
func_802952A8(5, 1);
gravity_reset();
baphysics_reset_gravity();
func_8029E058(0);
}