documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -24,7 +24,7 @@ ActorInfo chLoggo = {
void __chLoggo_flush(ActorMarker* marker) {
Actor* sp1C = marker_getActor(marker);
func_8028F918(2);
func_80328B8C(sp1C, 2, 0.01, 1);
subaddie_set_state_with_direction(sp1C, 2, 0.01, 1);
actor_playAnimationOnce(sp1C);
sp1C->unk60 = 3.2f;
}
@@ -67,7 +67,7 @@ void chLoggo_update(Actor *this){
this->marker->propPtr->unk8_3 = TRUE;
actor_collisionOn(this);
marker_setCollisionScripts(this->marker, __chLoggo_collide, NULL, NULL);
func_80328B8C(this, 1, 0.01f, 1);
subaddie_set_state_with_direction(this, 1, 0.01f, 1);
actor_loopAnimation(this);
this->unk60 = 0.0f;
if(!fileProgressFlag_get(FILEPROG_8A_EXITED_LOGGO) && levelSpecificFlags_get(0x33)){