documentation: core2/ba/physics
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@@ -31,7 +31,7 @@ Actor *chRaceSled_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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void __chRaceSled_setState(Actor *this, s32 next_state){
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if(this->state != 1 || next_state != 1){
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func_80328A84(this, next_state);
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subaddie_set_state(this, next_state);
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switch(next_state){
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case 1: //L8038697C
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this->unk10_12 = TRUE;
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