documentation: core2/ba/physics

This commit is contained in:
Banjo Kazooie
2024-06-16 22:36:36 -05:00
parent 8fe5c3b4d1
commit 092de6aae3
208 changed files with 2342 additions and 2163 deletions

View File

@@ -85,7 +85,7 @@ void chpinkegg_collision(ActorMarker *this, ActorMarker *other_marker){
thisActor = marker_getActor(this);
this->propPtr->unk8_3 = 0;
func_8030E510(SFX_AA_BGS_EGG_BREAKING_1, 28000);
func_80328A84(thisActor, 3);
subaddie_set_state(thisActor, 3);
actor_playAnimationOnce(thisActor);
this->collidable = 0;
thisActor->unk124_6 = 0;
@@ -108,7 +108,7 @@ void chpinkegg_update(Actor *this){
case 1:
if(!((ActorLocal_PinkEgg *) &this->local)->unk4){
this->marker->collidable = 1;
func_80328A84(this,2);
subaddie_set_state(this,2);
}else{
((ActorLocal_PinkEgg *) &this->local)->unk4--;