core2/code_94A20.c progress
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@@ -249,7 +249,7 @@ void func_802CBAAC(Actor *this) {
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}
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}
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if (func_803203FC(0xC1) != 0) {
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if (func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) != 0) {
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if (this->unkF4_8 != 1) {
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marker_despawn(this->marker);
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return;
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