core2/code_94A20.c progress
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@@ -32,7 +32,7 @@ void chwadingboots_update(Actor *this){
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if(!this->initialized){
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this->initialized = TRUE;
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this->velocity[0] = this->yaw;
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this->unk10_12 = !func_803203FC(0x1f) && !func_803203FC(0x1);
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this->unk10_12 = !func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE) && !func_803203FC(0x1);
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func_80328A84(this, 0);
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}
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