core2/code_94A20.c progress
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@@ -214,7 +214,7 @@ void func_8038F7AC(Actor *this){
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break;
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}
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if(func_80329530(this, 1000) && !func_803203FC(0x1f)){
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if(func_80329530(this, 1000) && !func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE)){
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func_8038F454(this);
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break;
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}
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