core2/code_94A20.c progress
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@@ -315,14 +315,14 @@ void func_8038D6C8(Actor *this){
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this->velocity[1] = 0.0f;
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this->unk1C[0] = -1.0f;
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func_8028F8F8(7, FALSE);
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if(func_803203FC(0xC1) && func_8031B4F4() == -1){
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if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) && gcparade_8031B4F4() == -1){
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func_80328B8C(this, 3, 0.001f, 1);
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actor_playAnimationOnce(this);
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this->velocity[0] = 1.0f;
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}
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}//L8038D844
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if(func_803203FC(0xc1)){
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if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
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this->velocity[0] = 1.0f;
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}
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