code_83340 -> propModelList
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@@ -95,7 +95,7 @@ Actor *chorange_draw(ActorMarker *this, Gfx **dl, Mtx **mptr, Vtx **vtx) {
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modelRender_setAlpha((s32) MIN(255.0f, actorPtr->lifetime_value));
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
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modelRender_draw(dl, mptr, position, rotation, actorPtr->actor_specific_1_f, sp60, func_8030A428(0x18));
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modelRender_draw(dl, mptr, position, rotation, actorPtr->actor_specific_1_f, sp60, propModelList_getModel(0x18));
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actorPtr->position_y -= 1.9;
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if (actorPtr->actor_specific_1_f < 2.428) {
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