renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -121,11 +121,11 @@ void func_80390E28(Actor *this) {
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}
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this->initialized = TRUE;
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}
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if (!this->unk16C_4) {
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if (!this->volatile_initialized) {
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if (sp38 != 0) {
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mapSpecificFlags_setN(0, 0, 2);
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}
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this->unk16C_4 = TRUE;
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this->volatile_initialized = TRUE;
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return;
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}
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